CS/PLAYBOOK
OP / OVERPASS-B-RUSH-SHORTRound script

B Rush — Short

Theatre / OverpassObjective / B siteComplexity / 1/3rush / pistol

Map board

Overpass / tactical overlay

Live
Overpass radarAB
T+0:001:55 round clock·Everyone— Pistol + armor. Support buys Short smoke. Entry buys one flash. Lurker carries the bomb.

Round script

Execution sequence

4 calls

Mission brief

Five through Short-B on pistol round. Support smokes the CT Short angle, entry pop-flashes into B connector, and the wave hits B site before a rotation arrives. AWPer anchors Long with pistol to shut down a mid flank. Lurker plants B default the moment the site is called clear.

Your assignment

Entry

Lead the Short-B push. Pop-flash into B connector and swing first onto site — clear left behind the pipes.

Execution rail / elapsed time + round clock

  1. Setup

  2. Map control

  3. Execute

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Speed is the defense — if the wave does not hit B site by 1:30 the CT rotation catches you in connector. Never slow down. If IGL calls CT contact on Short before the smoke is up, abort immediately and call a Long or A rotate — say it loud. AWPer pivots to B only after the Long flank is confirmed clear and the IGL makes an explicit call.

Utility package

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Utility package

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