CS/PLAYBOOK
OP / TRAIN-A-EXEC-OUTSIDERound script

A Execute — Outside A

Theatre / TrainObjective / A siteComplexity / 3/3execute / rifle

Map board

Train / tactical overlay

Live
Train radarAB
T+0:001:55 round clock·Everyone— Full rifles, armor, full utility. Entry carries the bomb and buys Sandwich smoke; support buys Connector + Popdog smokes; AWPer buys Ebox smoke. IGL saves kit money.

Round script

Execution sequence

6 calls

Mission brief

Coordinated 3–2 split to A site. Entry, support, and AWPer approach via Radio and Dumpster behind four smokes — jumpthrow Connector and stationary Popdog are the precision anchors. IGL times A Halls to cut the CT rotate while the lurker sits Z connector to freeze any B-side reinforcement.

Your assignment

Entry

You carry the bomb. Lead the Dumpster wave. You throw the Sandwich smoke, then swing first through Outside into A site.

Execution rail / elapsed time + round clock

  1. Setup

  2. Map control

  3. Execute

  4. Post-plant

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Order matters: support throws Connector smoke FIRST, then Popdog — reversing the order kills the Halls timing window. If the jumpthrow is off, call abort immediately. Bail trigger: two players die pre-smoke or IGL reports contact in Halls before 0:50 — rotate B via Z connector, lurker already has eyes there and can call the gap.

Utility package

Used in this strat (4)

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Utility package

All Train lineups (8)

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