CS/PLAYBOOK
OP / INFERNO-A-EXEC-APARTMENTSRound script

A Execute — via Apartments

Theatre / InfernoObjective / A siteComplexity / 3/3execute / rifle

Source intelligence / Falcons Fast A Split vs Vitality — IEM Cologne Major 2026 QF, Inferno R24 · round video · match page

Map board

Inferno / tactical overlay

Live
Inferno radarABmid
T+0:001:55 round clock·Everyone— Full rifles + full utility. IGL buys three smokes; support buys flash; entry buys double flash and carries the bomb; AWPer buys the AWP; lurker buys a rifle.

Round script

Execution sequence

6 calls

Mission brief

Three through Apartments, two through Alt-Mid. IGL pops three stationary jumpthrow smokes from Alt-Mid (Moto, Arches, Pit) while support throws the Balcony flash from upper Apartments. Entry and support break out of Apartments while the AWPer holds Balcony behind them; IGL drives through Library behind the smokes. Lurker holds Short to cut the CT rotate. Execute call at 1:10.

Your assignment

Entry

You carry the bomb. Push through upper Apartments, ride the Balcony flash out, and clear default boxes and left side of A first — use your own flashes for the deep site clear.

Strategy overview video

Execution rail / elapsed time + round clock

  1. Setup

  2. Map control

  3. Execute

  4. Post-plant

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Smoke order matters: throw Moto before Arches — Moto blocks the hardest CT angle first. Abort condition: Apartments gets grenaded hard pre-1:20 or two players die on the stairs — IGL calls B thin instead. Adaptation: if lurker gets a Short kill, IGL calls them to swing A from behind the CTs; support anchors Short instead.

Utility package

Used in this strat (4)

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Utility package

All Inferno lineups (10)

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